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 <channel rdf:about="http://ebiquity.umbc.edu/tag/wearable computing/">
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    <rdf:li resource="http://ebiquity.umbc.edu/paper/html/id/335/XPod-A-Human-Activity-Aware-Learning-Mobile-Music-Player"/>
    <rdf:li resource="http://ebiquity.umbc.edu/paper/html/id/280/XPod-a-human-activity-and-emotion-aware-mobile-music-player"/>
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 <image rdf:about="http://ebiquity.umbc.edu/img/logo.jpg">
  <title>UMBC ebiquity research group</title>
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 <item rdf:about="http://ebiquity.umbc.edu/paper/html/id/335/XPod-A-Human-Activity-Aware-Learning-Mobile-Music-Player">
  <title><![CDATA[XPod: A Human Activity Aware Learning Mobile Music Player]]></title>
  <link>http://ebiquity.umbc.edu/paper/html/id/335/XPod-A-Human-Activity-Aware-Learning-Mobile-Music-Player</link>
  <description><![CDATA[The XPod system, presented in this paper, aims
to integrate awareness of human activity and musical
preferences to produce an adaptive system
that plays the contextually correct music. The
XPod project introduces a “smart” music player
that learns its user’s preferences and activity, and
tailors its music selections accordingly. We are using
a BodyMedia device that has been shown to accurately
measure a user’s physiological state. The
device is able to monitor a number of var...]]></description>
  <dc:date>2007-01-08</dc:date>
 </item>
 <item rdf:about="http://ebiquity.umbc.edu/paper/html/id/280/XPod-a-human-activity-and-emotion-aware-mobile-music-player">
  <title><![CDATA[XPod a human activity and emotion aware mobile music player]]></title>
  <link>http://ebiquity.umbc.edu/paper/html/id/280/XPod-a-human-activity-and-emotion-aware-mobile-music-player</link>
  <description><![CDATA[In this paper, we consider the notion of collecting human emotion and activity information from the user, and explore how this information could be used to improve the user experience with mobile music players. This paper proposes a mobile MP3 player, XPod, which is able to automate the process of selecting the song best suited to the emotion and the current activity of the user. The XPod concept is based on the idea of automating much of the interaction between the music player and its user....]]></description>
  <dc:date>2005-11-17</dc:date>
 </item>
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  <title><![CDATA[pervasive and wearable computing research]]></title>
  <link>http://ebiquity.umbc.edu/resource/html/id/201/pervasive-and-wearable-computing-research</link>
  <description><![CDATA[An overview of some pervasive and wearavble computing research at UMBC.]]></description>
  <dc:date>2006-09-12</dc:date>
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