Next stop: Land of Lisp

September 24th, 2009
Land of Lisp

It looks like the release of Conrad Barski’s long awaited graphic text on Lisp is getting closer. You can now order it from Amazon, although the publication date is listed as April 28, 2010. Conrad’s site says that it’s “due out this Fall” and the publisher’s site says “Coming March 2010”. I hope we don’t have to wait until next Spring.

Conrad Barski, Land of Lisp: Learn to Program in Lisp, One Game at a Time!, No Starch Press, 2010.

Here’s the description from the publisher’s site.

“Lisp is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. Land of Lisp brings the language into the real world, teaching Lisp by showing you how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, you’ll learn the core concepts of Lisp programming, such as data types, recursion, input/output, object-oriented programming, and macros. And thanks to the power of Lisp, the code is short. Rather than bogging things down with reference information that is easily found online, Land of Lisp focuses on using Lisp for real programming. While not a cartoon guide like our Manga Guides, the book is filled with author Conrad Barski’s brilliant Lisp cartoons (featuring a Lisp alien and other characters) that are sure to appeal to many Lisp fans and, in the tradition of all No Starch Press titles, make the learning more fun.”

For more information, see the comments on Hacker News.