A Model For Trust And Reputation: competence, integrity, and forgiveness in multi-agent systems
Monday, November 21, 2005, 14:30pm - Monday, November 21, 2005, 16:30pm
325b ITE
Autonomous agents in heterogeneous, open systems face the
difficult problem of establishing and maintaining beneficial
relationships. Open social networks -- whether composed of
humans, machines, or some combination -- give rise to a need
for modeling inter-agent trust and reputation. A means to
guard against other agents failing to meet their commitments
is crucial. Such environments typically have no effective
mechanism for authority or enforcement. Lacking an
enforcement mechanism, a corresponding need arises for the
agents to predict the likely intentions behind, and outcomes
of, potential joint actions. In these societies, individual
agents must make decisions about forming teams, committing,
and taking actions. To make these decisions, agents must
estimate how well potential partners will honor their
commitments and succeed at their tasks.
I propose to investigate the issues of coordinating agent interactions by developing a framework that explicitly analyzes key components of trust, using a decision-theoretic approach. These components of trust include competence, integrity, forgiveness, and forgetfulness. The proposed thesis will show how agents can effectively employ techniques borrowed from non-cooperative game theory to induce models about other agents and then apply that learned knowledge to make decisions online.
Committee Members: Marie desJardins (Chairperson), Tim Finin, Michael Littman, Tim Oates and Lina Zhou
Assertions
- (Photo) Mike Smith and Marie desJardins was taken at (Event) A Model For Trust And Reputation: competence, integrity, and forgiveness in multi-agent systems.
- (Photo) Mike Smith was taken at (Event) A Model For Trust And Reputation: competence, integrity, and forgiveness in multi-agent systems.
- (Photo) Tim Oates was taken at (Event) A Model For Trust And Reputation: competence, integrity, and forgiveness in multi-agent systems.